A downloadable game for Windows and Linux

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Explore mysterious island inspired by slavic mythology

Roguelike with survival-sandbox elements, created in the Seven day roguelike challenge features classic roguelike experience and style blended with survival elements like crafting, enchantment, safe-zone with grindable materials and mining. With multiple references to slavic folklore monsters.

Dive into cursed world to seek horrors that turned gods away from humanity.

After years of mischance epidemic and global famine, humanity has found a reason why gods' blessings became malediction. There was a king of old times who turned to necromancy to unnaturally prolong his enjoyment of wealth and power, no one even remembers name of his kingdom anymore but gods. With years his kingdom ended but his hunger rose. You were a part of hero team that sailed away to find the island where his death is hidden, but magical storm destroyed your ship and only a small group of survivors could reach secret island and build shelter on its surface.

World


The game world has six levels :

  1. Surface – a safe overworld where the adventure begins
  2. Caves - mildly dangerous depth filled with cowardly spiders and immovable totems but rich in copper.
  3. Dungeon - ruins of ancient reptile civilization
  4. Deep caves- here undead is guarding iron mines
  5. Hell dungeon - bastion built by necromancer's minions to plan their invasion
  6. Deathworld - place where you do not belong


There, on invisible paths, are traces of unseen beasts...

Two powerful bosses guard the deeper parts of the world: 

Eyeslash (inspired by Viy)
Located in the third level - Dungeon.
This terrifying monster guards the only passage into the Deep Caves.
Beware of their heartrending gaze.

Necromancer monarch (inspired by Koshchei)
Located in the sixth level - Deathworld.
The final challenge of the game.
Perish or die fighting for the fate of humanity.

Features

  • Classic ASCII roguelike style with codepage 437 and pseudographics UI

  • Slavic tales and folklore inspired world

  • Multiplayer with pseudo-realtime mode in peaceful zones

  • 6 levels featuring different styles of procedural generation: survival-adventure-like and rogue-like

  • 10 enemy types with unique AI and abilities

  • 2 unique bosses

  • Crafting system

  • Enchantment system with puzzle elements - decoding installed runes into enchantment effects is different in every world you visit

  • Custom "Maliscii engine" with support for both native linux terminal and gpu rendering

Crafting & Enchanting

Near the spawn point you will find a starting house containing:

  • Crafting table

  • Enchantment table

  • Multiple chests to store gathered materials and equipment

Use gathered resources to craft equipment and enhance it with physical and magical enchantments before venturing deeper underground.

Controls

Arrow Keys  - Move
Enter       - Selection
I           - Inventory
T           - Cursor mode (mining resources / shooting)
.           - Skip turn
Everything else will have on-screen description
Please refer to manual.txt for more detailed controls and tips.

P.S.

There are many features we, unfortunately, couldn't implement in time. Building, weapon abilities, itemless magic, enchantment charges, armor enchanting, more armor types, advanced ore mining, potioncrafting, forest spirit protecting hidden caches who seamlessly sends you to pocket dimension making you feel lost in the forest(literally leshiy). The development will persist if we see your desire :)

Updated 7 days ago
Published 12 days ago
StatusReleased
PlatformsWindows, Linux
Release date 12 days ago
Author13h GAMES
GenreAdventure
Made withSDL
Tags2D, Crafting, enchanting, Folklore, Multiplayer, rouge-like, Singleplayer, Turn-based, Turn-Based Combat
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard
AccessibilityHigh-contrast
MultiplayerServer-based networked multiplayer
ContentNo generative AI was used

Download

Download NowName your own price

Click download now to get access to the following files:

DeadStar1.0.zip 5.9 MB
DeadStar1.0.tar.gz 8.8 MB
manual.txt 2.1 kB
crafting_recipes.txt 1.8 kB

Comments

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(+1)

Played as much of the content as I could see.